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闪动体感游戏平台项目

分享到: 2012年12月04日  来源:文博会官网 

一、项目名称
闪动体感游戏平台
二、项目所在地
马鞍山市雨山区
三、项目背景和优势
通过市场调查资料表明,大部分家庭游戏玩家,对产品要求操作简单,主要用来打发时间和娱乐身心,体感互动游戏无疑是非常好的切入点,同时家庭市场一直是中国电信拓展业务的主流市场,结合电信资源优势与体感机产品优势,可实现强强联合,通过宽带网络以体感互动游戏推动全民网上健身运动,符合国家“全民健身”、“寓教于乐”、“推动绿色健康网游”的政策导向,满足群众需求,填补市场空白。项目单位拥有一批专业的运营团队及游戏开发团队,可以保证产品在市场运营、售后服务、技术更新方面提供最好的支持。
四、项目内容与规模
批量游戏研发及游戏平台研发运营
五、总投资及计划引进资金
体感游戏平台总投资2500万元人民币,引进资金待商榷。
六、经济效益分析
闪动体感游戏收入来源主要有:线上与线下的产品销售收入;平台服务、增值业务和广告收入。2011年计划发展十个省的业务,预计收入3000万。
七、项目进展情况
闪动体感游戏平台目前共推出了快乐乒乓、网球王子、塑身瑜伽、热舞节拍、奥运冲刺、奥运跨栏、快乐豆豆七款体感游戏,已在北京、广东、安徽、四川等12个省销售,并在淘宝、京东商城、阿里巴巴、趣玩等大型网站进行线上销售,。已成功与安徽电信成功合作,开始向宽带家庭用户联合推广。
八、合作方式
参股
九、项目单位基本情况
马鞍山视聆通软件园有限公司于2009年2月11日成立,注册资金1000万元,公司目前有55名员工,主要从事动漫、游戏开发工作。
十、联系人及联系方式
联系人:王大军
Tel:86-555-2106962
13855520156
Fax:86-5552106961
E-mail:wangdj2428@126.com
详细地址:马鞍山九华西路1500佳达大厦4楼
邮 编:243000


Flashing Somatic Game Platform Project
1) Project Name
Flashing Somatic Game Platform
2) Project Location
Yushan District, Ma On Shan
3) Project background and its advantages
According to the market survey, most family game players like those products which can be operated easily because their purpose of playing games is for passing the time and entertainment. Therefore, interactive Somatic Game is an ideal starting point. At present, family market has been the mainstream market of China telecom business expansion. Combining telecom resources and Somatic Game products will improve those two industries’competitive position. To propel nation wide fitness programs though telecom resources and Somatic Game not only meets our country’s policy orientation of“national fitness”, “teaching through lively activities”and“promoting health online games”but also can guarantee people’s demands and fill a hole in the market. This project organizer has a group of professional operation team and game development team so that it can offer its products best support in the aspect of market operation, after-sales service, and technical update.
4) Project Content and Scale
This project is about batch game development and operation of research and development of game platform.
5) Total investment and capital introduction
Total investment: 25 million RMB, capital introduction: still being discussed
6) Economic benefit
Mainly income source of flashing Somatic Game: sales income of products on-line and off-line, platform service, value-added services and advertising revenue. In 2011, it plans to develop business in ten provinces and the expected income is 30 million.
7) Project Progress
At present, flashing Somatic Game platform has developed seven Somatic Games, they are“happy table tennis”, “the prince of tennis”, “yoga”, “dance beats”, “the Olympic sprint”, “the Olympic hurdles”and“the happy beans”, respectively. Those seven Somatic Games have been sold in 12 provinces of China such as Beijing, Guangdong Anhui, Sichuan and so on. Moreover, they also have been sold on several large-scale website like TaoBao, 360buy, Alibaba, Quwan, etc. This platform has cooperated with telecom of Anhui successfully and it will start to extend to those domestic consumers who use broadband services.
8) Ways of cooperation
Participation
9) Information of Project organizer
Ma On Shan HeySpace Softpark limited Company was established on February 11,2009, and the registered capital is 10 million RMB. Currently, there are 55 employees in the company who are engaged in the development of comic and games.
10) Contact information
Contact: Wang Da Jun
Tel:86-555-2106962
13855520156
Fax:86-5552106961
E-mail: wangdj2428@126. com
Address: 4th floor, Jia Da mansion, No. 1500, Jiu Hua Road, Ma On Shan
Postal code: 243000